The objectives for each puzzle is always changing sometimes you’re destroying certain types of pieces, or unlocking chained up tiles before you can progress. The match-3 puzzles of the main game get progressively more difficult, and a variety is achieved in what would have otherwise been a mundane task by the use of different objectives and different shaped grids. In doing so, you also increase your personal status, and an expansion also prompts a tile sliding puzzle where you complete a picture of your new building, though thankfully you are able to skip this should you wish to. You guide your city through a number of eras by completing the puzzles, in the process earning enough of everything for the next upgrade. Still, it’s perfect for the Nintendo DS, and acts as a stop-gap between puzzles so it isn’t just a slog to get them all done. There’s no doubt that this civilisation builder extension gives more depth to the game and livens it up beyond just a trawl through a set of puzzles, but it is very limited. That is, provided you have completed the level to unlock the next patch of land for building, because a set number of levels unlocks the next building allotment. Once you have accumulated enough points in the necessary areas and meet the build criteria, you can add these new features to your settlement and watch it grow. For example, shifting lots of sets of three (or more) of gold and silver coins on the puzzle will gives you points in this category, and the same applies to the wooden logs you’ll see, which contribute to building materials, or foodstuffs, which contribute to your settlement’s nourishment. The aim is to destroy the shaded squares to complete the puzzle, at the same time earning resources for your building expansions that correspond to what was in the squares. You slide small square icons together on a grid to match them up in sets of three and remove them from the grid. As well as being part (and mostly) match-3, part of the game is like a management sim where your success on the puzzle grid earns various quantities of food, building materials and gold with which to further your civilisation. This time we’re in ancient Persia, with Persian themed buildings and resources as you match-3 to develop a Persian colony on your Nintendo DS. Rising Star Games are back with another game in their ‘Cradle of…’ puzzle franchise.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |